Century: Eastern Wonders
Explore the high seas to establish new spice trading networks among the islands.
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A small, curated selection of the most recent reviews from the community.
Explore the high seas to establish new spice trading networks among the islands.
Trick-taking on the high seas. Meet your bid to please the Skull King.
“Personally, this has become my favourite trick-taking game. Sometimes you want to win hands, and in some cases you don't. It all depends on how many tricks you bid to win. You score points if you're accurate with your bid, and lose points if you don't, and lose more points if you're way off.
I like that it has these special trump suits, too. Makes the game more fun. And mitigates the loss of points if you secure these cards when you win a trick. And my favourite bit is how nutty it gets the more you play. The first round you play a single card. But the round number is how many hands will be played. So by round 10, you have to decide how many tricks you will win out of 10 hands.
It's fun, silly and incredibly rewarding if you guess right and manage to somehow win the right amount of hands you've bid.
Very good game if you like trick-taking games and highly recommended. ”
Spaceship crawls, bar brawls, and epic windfalls.
“Overall:
“I WANT TERRAFORMING MARS”
“I WANT A GAME THAT'S TENSE, 30 SECONDS, AND PLAYS WELL AT 3P”
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